Fortress: Destroy is a spin on the classic game Pong. It the very first game I developed in Unity at the Games Academy Berlin. 
As one of the three game designers my work included:
- design of the core mechanics
- design of the progression systems
- balancing for desired skillfloor and skillceiling
- polishing of the game's features
- design and implementation of the User Interface

This game was nominated for the Blue Byte Newcomer Award at the German Developers Awards 2016