Hi, I am Niklas, a game designer from Germany.
With my passion for games of all kinds, I started my education at the Games Academy in Berlin, Germany. Following this full-time education, I graduated with a Bachelor in Game Design at the University of Europe for Applied Sciences Berlin.
After co-founding Tonkotsu Games in 2019 and the opportunity of freelancing for the Bohemian Browser Ballett in 2020, I joined OwnedByGravity in Vienna as a Junior System Designer to work on the title SpellForce: Conquest of Eo.
Not only do I try to gain experience in all the different areas game design has to offer, but I also want to be able to create my own prototypes. Therefore, I tend to get into the programming behind the games I make.
My hobbies are playing games, especially multiplayer ones, bouldering and meeting new people.
Skills
Game Design
System Design
Level Design
Combat Design
Puzzle Design
Languages
fluent in c# and visual scripting
fluent in german and english
Other
Engagement and Motivation
QA Testing
Software and Tools
Engine Knowledge
Unity3D
Unreal Engine 4
Production
Git
Trello
Hansoft
Communication
Slack
Discord
Skype
Teams
Productivity
Microsoft Office
Adobe Photoshop
Sony Vegas Pro