Hi, I am Niklas, a game designer from Germany. 
With my passion for games of all kinds, I started my education at the Games Academy in Berlin, Germany. Following this full-time education, I graduated with a Bachelor in Game Design at the University of Europe for Applied Sciences Berlin. 
After co-founding Tonkotsu Games in 2019 and the opportunity of freelancing for the Bohemian Browser Ballett in 2020, I joined OwnedByGravity in Vienna as a Junior System Designer to work on the title SpellForce: Conquest of Eo.
Not only do I try to gain experience in all the different areas game design has to offer, but I also want to be able to create my own prototypes. Therefore, I tend to get into the programming behind the games I make. 
My hobbies are playing games, especially multiplayer ones, bouldering and meeting new people.
Skills
Game Design
System Design
Level Design
Combat Design
Puzzle Design​​​​​​​

Languages
fluent in c# and visual scripting
fluent in german and english

Other 
Engagement and Motivation
QA Testing
Software and Tools
Engine Knowledge
Unity3D
Unreal Engine 4


Production
Git
Trello
Hansoft

Communication
Slack 
Discord
Skype
Teams

Productivity
Microsoft Office
Adobe Photoshop
Sony Vegas Pro

CV


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